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Elemental Mage
(d20 core class)

<table> <valign="top"><width="48%"> <p> Base Attack Bonus: As Wizard
Saving Throws: As Wizard
Alignment: Any
Hit Die: d4 </p> <p> Skills:
Class skills are as follows: Alchemy (Int), Concentration (Con), Craft (Int), Knowledge (any topic) (Int), Profession (Wis), Scry (Int, exclusive skill), and Spellcraft (Int). </p> <p> Skill Point at 1st Level (2 + Int modifier) X 4
Skill Points after 1st: 2 + Int modifier </p> <p> Weapon and Armor Proficiency: Elemental Mage's are Proficient in club, dagger, jambiya, heavy crossbow, light crossbow and quarterstaff. Wizards are not proficient with any type of armor or shields. Armor check penalties apply for all armor heavier than leather. Swim checks suffer a -1 penalty for every 5 pounds of armor and equipment. For every AC a character has above +3 due to armor/shields, the character suffers a -1 penalty to attack rolls, skill checks and ability checks. </p> </td><width="4%"> &nbsp; </td><width="48%"> <p> Spells: An Elemental Mage's spell progression is as a wizard. They must keep a spellbook. An Elemental Mage must pick one of four elemental provinces. The elemental provinces are fire, sand, sea and wind. An Elemental Mage may learn spells from his chosen province and the universal province. When learning spells from his chosen province, the Elemental Mage gains a +4 bonus to his Spellcraft check. An Elemental Mage may not learn or use spells from the three provinces that he hadn't chosen. An Elemental Mage may memorize one extra spell per spell level. This extra spell must be within the Elemental Mage's chosen elemental provinces. An Elemental Mage gains a +2 bonus to saving throws and skill checks involving the chosen element, a +1 to each damage die inflicted with an attack using the chosen element and a -2 penalty applied to each damage die made against them with their chosen element. In all other ways, the Sorcerer learns and casts spells as a wizard. </p> <p> Bonus Languages: As a Wizard
Familiar: As a Wizard
Scribe Scroll: As a Wizard
Bonus Feats: As a Wizard
Spellbooks: As a Wizard
Spell Mastery: As a Wizard </p> </td></tr> </table>